
Content levels
Positive tags
Hero archetypes
Heroine archetypes
Protagonist archetypes
Synopsis
[Book Twenty of The Dray Prescot series] The most popular game among the many peoples of Kregen, world of Antares, is one that resembles chess, called Jikaida. Jikaida is a battle of wits and war game pieces that suited well the tension charged atmosphere that enveloped Dray Prescot. For reconquering Vallia was assuming the aspect of such a game--move versus countermove, horde against horde! Then Dray Prescot found himself no longer in control of just a game--he had become a living chessman on a real-life board at the dreaded arena of Jikaida City. There every move was accompanied by bloodshed and behind every game might hang the fate of a city, an island, or even a nation!
Is A Sword for Kregen appropriate for my child?
Suitable for most readers 16 and up.
This sword-and-sorcery adventure features arena combat with accompanying bloodshed and war scenarios. Violence is present throughout as the protagonist becomes a living game piece in deadly battles that determine the fate of nations.
What to know going in
This book has strong violence, no sexual content, and mild language. Content notes include death, blood, and violence.
Who'll love this
Teens who love strategic fantasy battles and chess-like warfare will enjoy this high-stakes adventure where every move matters.