
Content levels
Trigger warnings
Positive tags
Hero archetypes
Heroine archetypes
Protagonist archetypes
Tropes
Themes
Synopsis
The Horns of Hammerad are being hunted by magic and monsters alike. A [Mage] team from Wistram Academy is dogging Pisces, Ceria, Ksmvr, and Yvlon's steps, with revenge in mind. However, adventurers must work, and the Horns have been called on as security for an ambitious project: building a road past the Bloodfields towards the rest of southern Izril. There is more to the world than just Liscor, however. Players of Celum are coming to Invrisil with a splash. There are [Knights] from Terandria roaming around Izril after their battle with the Witch of Webs, and they have heard tell of a mysterious slayer of Goblins. Throw in Foliana, a Three-Color Stalker hopping about her day, and there are endless opportunities for chaos. But with fun and excitement always comes danger. The Bloodfields spread like a stain upon the land, and few who enter ever survive. The Horns of Hammerad don't plan on entering or getting into more trouble. However, even the monsters on the edges of the Bloodfields are a cut above the rest. Whether they triumph or perish to their rivals, cowardice, or foes... The Bloodfields await.
Is Hell's Wardens appropriate for my child?
Suitable for most readers 16 and up.
This adult fantasy adventure features an adventuring party facing deadly monsters and magical threats in the dangerous Bloodfields. Expect significant violence and peril as the team battles for survival against formidable foes.
What to know going in
This book has strong violence, no sexual content, and mild language. Content notes include gore, death, and mass death (see the full list above).
Who'll love this
Teens will enjoy following this diverse adventuring party through dangerous quests filled with monsters, magic, and team dynamics in a richly detailed fantasy world.