
Content levels
Trigger warnings
Positive tags
Hero archetypes
Protagonist archetypes
Tropes
Themes
Synopsis
Welcome back! Not only has Tanner taken an adoptive daughter, but Amara is pregnant as well. The evil dungeon has been defeated, and his ability to enchant has reached a whole new level. But so much more is in store for the Master of Crafts. The wilds are changing and events are happening all throughout the biomes. Races are displaced and Tanner must turn his homestead into a budding village. That's just the beginning, as his production must ramp up to meet the demands of trade. Will he go with the standard apprentices, that will hopefully be able to learn his unique crafting styles? Or will he find another way? New professions are introduced, and experiments had. But with each trade comes new fame. Tanner will have to determine the best way to protect his peace and the safety of his friends and family. Because not all countries are going to sit idly by while a crafter that can make set items and barriers roams the world.
Is Homestead Crafter Book 2 appropriate for my child?
Suitable for most readers 13 and up.
A cozy crafting fantasy featuring settlement building, family life, and magic system progression. Contains mild fantasy violence (defeated dungeon mentioned), pregnancy as a plot element, and themes of protecting community from potential threats.
What to know going in
This book has moderate violence, no sexual content, and clean language. Content notes include pregnancy.
Publisher ages reflect reading level; our rating reflects content maturity — they can differ.
Who'll love this
Readers who love stories about building communities, magical crafting systems, and watching characters develop new skills will enjoy this settlement-focused fantasy.