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Cover of The creation of narrative in tabletop role-playing games

The creation of narrative in tabletop role-playing games

Jennifer Grouling Cover (2010)

SubgenreFantasy
Age groupAdult 18+
Content ratingG
Pages (Standard (250-400))
Setting
CSM age13
Goodreads3.51/5 (51)

Content levels

ViolenceNone
Sexual contentNone
LanguageNone

Trigger warnings

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Positive tags

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Tropes

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Synopsis

"This work explores tabletop role-playing game (TRPG) as a genre separate from computer role-playing games. The relationship of TRPGs to other games is examined, as well as the influence of Dungeons & Dragons as a tabletop module, a computer game, and a novel. The text also explores wider cultural influences that surround tabletop gamers"--Provided by publisher.

Is The creation of narrative in tabletop role-playing games appropriate for my child?

Suitable for most readers 13 and up.

This is an academic text analyzing tabletop role-playing games as a narrative medium. No content concerns; accessible to mature readers interested in game theory or literary analysis.

What to know going in

This book has no graphic violence, no sexual content, and clean language.

Publisher age: Adult/Academic·Our content rating: 13+

Publisher ages reflect reading level; our rating reflects content maturity — they can differ.

Who'll love this

Teens who play D&D or other tabletop RPGs would find this fascinating for understanding how their games create stories.

Tags

AcademicNon-FictionGame StudiesLiterary Criticism