
Content levels
Positive tags
Hero archetypes
Heroine archetypes
Protagonist archetypes
Tropes
Themes
Synopsis
Known as *The Battle for Skandia* in the U.S.. For Will and Evanlyn, freedom has never felt so fleeing. Still far from their homeland after escaping slavery in the icebound land of Skandia, the Ranger's apprentice and the princess's plan to return to Araluen is spoiled when Evanlyn is taken captive by a Temujai warrior. Though still weakened by the warmweed's toxic effects, Will employs his Ranger training to locate his friend, but an enemy scouting party has him fatally outnumbered. Will is certain death is close at hand, until old friends make a daring, last-minute rescue. The reunion is cut short, however, when they make a horrifying discovery: Skandia's borders have been breached by the entire Temujai army. And Araluen is next in their sights. If two kingdoms are to be saved, the unlikeliest of unions must be made. Will it hold long enough to vanquish a ruthless new enemy? Or will past tensions spell doom for all?
Is The Siege of Macindaw appropriate for my child?
Suitable for most readers 10 and up.
Middle grade military fantasy with moderate battle violence (no graphic detail) and themes of captivity, escape, and alliance-building. Characters recover from past enslavement and drug addiction, handled age-appropriately.
What to know going in
This book has moderate violence, no sexual content, and clean language. Content notes include slavery, captivity, and addiction (see the full list above).
Who'll love this
Fans will love the high-stakes rescue mission, strategic battles, and the continued growth of Will and Evanlyn's friendship as they face a massive invasion.