
Content levels
Positive tags
Hero archetypes
Protagonist archetypes
Tropes
Synopsis
Magnus D'Armand was a SCENT agent like his dad Rod on Gramarye, and asked his ship AI Herkimer for "Oppressed peasants .. Someplace where my life might do some good". He has inherited gifts of telepathy, telekinesis, and finding trouble. On the lost colony world of Petrach, warring princes bring bloodshed, betrayal, and a past rival plots revenge.
Is A Wizard in Mind appropriate for my child?
Suitable for most readers 13 and up.
This science fantasy adventure features a telepathic/telekinetic hero helping oppressed peasants on a medieval colony world with warring princes. Expect moderate combat violence typical of high fantasy warfare and political intrigue.
What to know going in
This book has moderate violence, mild sexual content, and mild language. Content notes include violence, betrayal, and blood (see the full list above).
Publisher ages reflect reading level; our rating reflects content maturity — they can differ.
Who'll love this
Teens will enjoy following a powerful hero with telepathy and telekinesis as he fights for justice on a lost colony world.