
Content levels
Trigger warnings
Positive tags
Hero archetypes
Heroine archetypes
Protagonist archetypes
Tropes
Synopsis
When sixteen-year-old Kerry Nowicki helps a young man escape from a group of men who claim he is a vampire, she finds herself faced with some bizarre and dangerous choices. When Kerry's little brother forgets his stuffed bear at the laundry, Kerry ventures out at 11th p.m. to retrieve it for him. The laundry is deserted and kind of spooky, and while she's there three men burst in, dragging a bound and bloodied young man they insist is a vampire. Kerry helps him escape, only to be caught up in a desperate game between vampire hunters and their prey.
Is Companions of the Night appropriate for my child?
Suitable for most readers 13 and up.
This YA vampire thriller contains moderate violence including a bound and bloodied captive, vampire hunters, and dangerous chase sequences. No sexual content or strong language; focus is on moral choices and suspense.
What to know going in
This book has moderate violence, no sexual content, and mild language. Content notes include kidnapping, captivity, and blood (see the full list above).
Who'll love this
Teens will be drawn into this tense cat-and-mouse game where helping a vampire escape means becoming part of a dangerous supernatural world.