
Content levels
Trigger warnings
Positive tags
Hero archetypes
Protagonist archetypes
Tropes
Themes
Synopsis
Clowns, Goblins, and Erin Solstice. Not all in the same place, mind you. Erin Solstice trusts a lot of people—even some lost Redfangs survivors of Esthelm—but can she handle being friends with Goblins when every hand is turned against them and the tribes are on the rampage? Liscor is in the path of Goblin Lord's inexorable march north, and the fates of Rags, Garen Redfang, and Tremborag's Goblin tribes are all tied to an impending war. Who will survive? Tom the [Clown] is facing Demons in Rhir while Zel Shivertail is facing Wall Lord Ilvriss and an uncertain future. Faced with the knowledge of the Necromancer's return, who can the two Drakes turn to? Contains bonus content, an exclusive account of the 2nd Antinium War by famed [Writer], Krsysl Wordsmith.
Is The General of Izril appropriate for my child?
Suitable for most readers 16 and up.
This epic fantasy contains graphic war violence, mass casualties, genocide themes, and complex moral questions about prejudice against monster races. The tone balances humor with dark themes of war and survival.
What to know going in
This book has strong violence, no sexual content, and mild language. Content notes include genocide, death, and mass death (see the full list above).
Who'll love this
Teens who love massive world-building, complex character networks, and stories about unlikely friendships during wartime will be hooked by this ensemble cast.