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Content levels
ViolenceMild
Sexual contentNone
LanguageNone
Trigger warnings
Not yet taggedPositive tags
Protagonist archetypes
Synopsis
Eighth grader Mercer, whose passion is the fantasy role-playing game Wizards of the Warrior World, hopes to use a fund raiser to bring a gaming convention to his middle school, but instead he attracts four genuine wizards who are trapped on Earth and want his help in returning to their own world.
Is Wizards of the Game appropriate for my child?
Suitable for most readers 10 and up.
A lighthearted middle grade fantasy about a game-loving boy who must help real wizards return home. Expect mild magical adventure appropriate for middle schoolers with positive themes about friendship and responsibility.
What to know going in
This book has mild violence, no sexual content, and clean language.
Who'll love this
Perfect for kids who love fantasy gaming and would enjoy seeing their hobby come to life when real wizards show up at school.
Tags
Contemporary FantasyGaming CultureMiddle SchoolAdventure